
- Dynasty X • Official Constitution v1.0
Dynasty X Constitution
The official rules, structure, and operating standards that govern Dynasty X.
League10-Team DynastyPlatformSleeperFormatSuperflex • PPREntry Fee$50 / SeasonTreasuryLeagueSafe1) League identity and purpose
Dynasty X is a paid, year-round, superflex dynasty fantasy football league built for serious players who want clarity, structure, and a well-run league environment.
Dynasty X is also a public-facing league. League activity, standings, trades, draft results, roster movement, and season storylines may be featured through FantasyFootballStuff.com content and related YouTube coverage.
Operating principles
- Clarity
- Competitive integrity
- League stability
- Straightforward governance
Core standards
- Rules, payouts, payment policy, refund policy, and governance standards are posted in advance.
- Managers are expected to play to win within the rules at all times, even while rebuilding.
- Payment and future-pick rules are designed to protect long-term league health.
- Dynasty X is a commissioner-run product league, not a league-vote democracy.
If there is ever a conflict between Sleeper settings and this constitution, this constitution controls. All official deadlines and rulings are based on Eastern Time.
2) League format and core settings
League overview
League basics
- League name: Dynasty X
- Platform: Sleeper
- Teams: 10
- Format: Dynasty
Economics
- Entry fee: $50 per team per season
- Superflex: Yes
- TE premium: No
Format exclusions
- No kicker
- No D/ST
- No yardage bonuses
Starting lineup
- 1 QB
- 2 RB
- 3 WR
- 1 TE
- 3 FLEX
- 1 SUPERFLEX
Roster size
- 15 bench spots
- 4 taxi squad spots
- 3 IR spots
- No position caps
Scoring
- Passing TD: 4
- Passing yards: 1 point per 25 yards
- Interception thrown: -2
- Reception: 1.0 PPR
- Rushing yards: 1 point per 10 yards
- Receiving yards: 1 point per 10 yards
- Rushing TD: 6
- Receiving TD: 6
- Fumble lost: -2
- 2-point conversion: 2
- No TE premium scoring
Regular season and playoffs
- Regular season: Weeks 1-14
- Playoffs: 4 teams
- Week 15: Semifinals
- Week 16: Championship and 3rd-place game
Playoff seeding
The top 4 teams by regular-season record make the playoffs.
Tiebreakers for playoff seeding:
- Total points for
- Head-to-head record, if applicable
- Max PF / potential points
- Random draw by commissioner
FAAB
- Seasonal FAAB budget: $200
- FAAB resets each league year
- Unused FAAB does not carry over
- FAAB is not tradeable
Platform waiver settings may be adjusted for administration, but Dynasty X remains a FAAB league, and any material change will be posted before the season.
3) Payouts
The current-year prize pool is based only on the current season’s 10 paid entries.
Total annual prize pool
$500
1st place
$300
2nd place
$125
Regular-season points leader
$75
Awarded to the team with the most total points scored during the regular season only, Weeks 1-14. If two or more teams tie, the payout is split evenly.
Payout release
Payouts will be released through LeagueSafe after the championship is complete, scoring and stat corrections are final, and there are no unresolved payment or governance issues affecting the final standings.
Future-year dues are not part of the current-year prize pool.
4) Startup draft rules
Startup format
- Slow draft
- Snake format
- 3rd-round reversal
- Full player pool, including rookies
- 8-hour pick timer
- Overnight pause from 1:00 AM to 9:00 AM Eastern
Startup eligibility
The startup draft begins only after all 10 teams are filled, all managers have accepted this constitution, and all managers have paid the required startup amount.
Startup payment requirement
- Year 1: $50
- Year 2: $50
- Total due before startup: $100
Startup draft order
Startup draft order will be randomized publicly and posted before the draft begins.
Trading startup picks
Startup picks become tradeable once the draft order has been posted. All startup pick trades must be processed in a way that is visible and trackable.
Draft timer and missed picks
- Managers are responsible for being available, setting a queue, or making arrangements if they will be away.
- If a manager times out, the platform’s draft behavior controls the selection.
- Any automatic pick made by the platform stands.
- Subsequent picks are not reversed simply because a manager missed the clock.
The commissioner may pause the draft for a platform outage or obvious administrative problem, but not for ordinary manager absence.
Startup rookies and taxi
Rookies selected in the startup draft are still considered rookies for taxi purposes and may be placed on taxi before the regular season begins if they otherwise qualify.
5) Annual league calendar
Dynasty X is intended to operate year-round.
- Regular season and playoffs conclude
- Final standings and playoff field are confirmed
- Non-playoff teams begin Tier 1 Offseason Events
- Bonus lottery balls are tracked through the offseason event cycle
- Final rookie lottery is conducted after the Tier 1 event cycle is complete
- Rookie draft order is finalized
- League renews in LeagueSafe for the next unpaid season
- Rookie draft is held after the NFL Draft on the commissioner’s posted schedule
- Offseason trading and roster management continue year-round
The commissioner may publish an annual calendar each offseason. That calendar controls specific deadlines for that league year.
6) Rookie draft rules
Rookie draft format
- 4-round rookie draft
- Slow draft
- 8-hour pick timer
- Overnight pause from 1:00 AM to 9:00 AM Eastern
Rookie-only pool
The rookie draft consists of incoming rookies only. Veterans are not part of the rookie draft because the startup draft already uses the full player pool.
Rookie draft start date
The rookie draft begins on the date announced by the commissioner after the NFL Draft.
Traded rookie picks
Rookie picks are fully tradeable subject to Dynasty X future-pick payment rules. Any rookie pick belongs to the franchise slot, not the original manager. If a pick has been traded, the current holder receives that pick.
Missed rookie draft picks
- Managers are responsible for staying active during the rookie draft.
- If a manager times out, the platform’s timer behavior controls.
- The resulting selection stands.
- The draft does not roll back for manager absence.
Undrafted rookies
After the rookie draft ends, all undrafted rookies enter waivers. They do not become immediate free agents and will be available through FAAB after the commissioner reopens post-draft waivers.
7) Rookie draft order and lottery system
Dynasty X uses a weighted 10-team lottery to determine the full rookie draft order.
Lottery purpose
The lottery is designed to discourage tanking while still giving lower-finishing teams stronger access to the top of the draft. The three teams with the worst records do not automatically receive the best odds to win the 1.01.
Base lottery tiers and ball allocation
- Bottom 3 teams by record ("Draft Relegated" teams): 2 lottery balls each
- The 2 worst of the remaining 3 non-playoff teams: 4 lottery balls each
- The best of the remaining 3 non-playoff teams: 3 lottery balls
- All 4 playoff teams: 1 lottery ball each
Base lottery ball totals
- Bottom 3 teams: 6 total balls
- 2 worst of the remaining 3 non-playoff teams: 8 total balls
- Best of the remaining 3 non-playoff teams: 3 total balls
- 4 playoff teams: 4 total balls
- Base total: 21 lottery balls
Base No. 1 pick odds
- Each Bottom 3 team: 9.5%
- Each of the 2 worst remaining non-playoff teams: 19.0%
- Best of the remaining non-playoff teams: 14.3%
- Each playoff team: 4.8%
Tier definitions
- Bottom 3 teams by record ("Draft Relegated" teams): the three teams with the worst regular-season records
- 2 worst of the remaining 3 non-playoff teams: the next two non-playoff teams above the Bottom 3
- Best of the remaining 3 non-playoff teams: the highest-finishing team that misses the playoffs
- Playoff teams: the four teams that qualify for the playoffs
Tiebreakers for lottery-tier placement
- Lower total regular-season points scored
- Random draw by commissioner
Tier 1 offseason bonus lottery balls
Only non-playoff teams are eligible to participate in Tier 1 Offseason Events and earn bonus lottery balls.
- January: Wildcard Weekend
- January: Conference Championship Weekend
- February: Super Bowl
- February: Daytona 500
- March: March Madness Play-In Game
- April: NCAA Final Four
Each Tier 1 Offseason Event awards bonus lottery balls to eligible non-playoff teams only. Bonus lottery balls are added to the winning team’s base lottery total for that year’s rookie draft lottery. A team may win multiple Tier 1 events and stack multiple bonus lottery balls. Daytona 500 may award more than one bonus lottery ball if multiple teams tie under the event rule.
Final lottery ball total
The final lottery pool will consist of 21 base lottery balls plus any bonus lottery balls earned through Tier 1 Offseason Events by non-playoff teams.
Lottery draw procedure
- All final lottery balls are entered into one lottery pool
- The league will draw teams one at a time to determine the full rookie draft order from 1.01 through 1.10
- Once a team is drawn, that team is removed from the pool for all remaining draft slots
- The order in which teams are drawn becomes the official rookie draft order
Lottery administration
The commissioner will publish each team’s base lottery ball total, each non-playoff team’s bonus lottery ball total from Tier 1 events, and each team’s final total lottery ball count before the official draw.
8) Taxi squad rules
Taxi size and eligibility
- 4 taxi spots per team
- Rookies only
When players may be placed on taxi
Rookie-eligible players may be placed on the taxi squad during the offseason and preseason before the start of the regular season.
Once the regular season begins, new taxi placements are locked for that season.
Promotions
Taxi players may be promoted to the active roster at any time.
No return rule
Once a player is promoted from taxi to the active roster during a season, that player may not return to taxi during that same season. This rule is final and has no exceptions for ordinary lineup management.
9) IR rules
IR spots may be used only for players with Sleeper-eligible IR status.
Managers may not stash ineligible players on IR.
If a player loses IR eligibility, the manager must correct the roster within a reasonable administrative window announced by the commissioner or before making any further lineup, waiver, or trade move that requires a legal roster.
10) Trade rules and governance
Trade philosophy
Dynasty X is built for active roster management and healthy trading. Trades are allowed year-round unless the commissioner announces a temporary administrative freeze.
Review standard
Dynasty X uses commissioner review, not league vote.
A trade will be vetoed only for:
- Collusion
- A clear rules violation
- A payment or future-pick violation
- A provable platform or data-entry mistake confirmed by the involved parties
- Obvious roster dumping tied to abandonment or bad-faith exit
Trades will not be vetoed for:
- Uneven value
- Rebuilding vs. contending disagreement
- Public opinion
- Trade calculators
- “I wouldn’t have made that deal”
Bad trades are not collusion.
Trade processing
The commissioner will aim to review and process valid trades promptly, typically within 24 hours.
Commissioner-involved trades
Any trade involving the commissioner’s own team will be reviewed by a designated neutral reviewer or deputy commissioner.
Finality
Once a trade is processed, it is final unless there was a clear platform error, or both parties and the commissioner agree there was a provable administrative mistake before games lock.
11) Future-pick trading rules
General rule
Future rookie picks may be traded only if the manager trading that pick is already paid for that future season.
If you want to trade a future pick from a given season, you must first be fully paid through that season.
Payment-before-trade rule examples
- To trade a 2027 rookie pick, you must already be paid through 2027.
- To trade a 2028 rookie pick, you must already be paid through 2028.
No exceptions.
Trade horizon
To reduce orphan risk and keep the league clean, Dynasty X allows trading rookie picks only for the current rookie draft, the next rookie draft, and the draft after that. In plain language, picks may be traded up to two future rookie classes ahead.
No conditional pick structures
Dynasty X does not use conditional picks, pick protections, future considerations, or side agreements outside the platform and constitution.
If it cannot be stated clearly and enforced cleanly, it is not part of Dynasty X.
Ledger control
LeagueSafe may hold money in a way that behaves like league-level funds, but Dynasty X operates with a commissioner-maintained payment ledger showing who is paid through which season. That ledger controls future-pick eligibility.
12) Payment policy and LeagueSafe policy
Official treasury
LeagueSafe is the official treasury for Dynasty X.
- Transparent collections
- Public payout structure
- Visible season-by-season payment standard
Startup payment policy
Before the startup draft, every manager must pay 2 years up front:
- Current season
- Next season
- Total due at startup: $100
No manager enters the startup without being paid in full.
Rolling renewal model
After startup, Dynasty X operates on a one-year-ahead rolling payment model. The league should always have each manager paid through at least the next season.
- Startup: pay Year 1 and Year 2
- Before the next rookie draft: pay Year 3
- Before the following rookie draft: pay Year 4
Annual renewal deadline
Each returning manager must pay the next unpaid season by the posted annual deadline, which will be no later than 7 days before the rookie draft.
Non-payment consequences
- Trade privileges may be frozen
- Future-pick trading is not allowed
- Rookie draft participation may be blocked
- The commissioner may begin searching for a replacement owner
If a manager remains unpaid at the start of the rookie draft, that franchise may be replaced.
Payout release method
LeagueSafe payouts should be released using a transparent approval method consistent with the posted league settings. Dynasty X will use majority approval unless the commissioner announces a different public release method before payments are collected.
Refund policy
Dynasty X is not a casual drop-in league. Payment commits a manager to the operating structure below.
Startup refunds
- Before startup draft order is randomized: a manager who withdraws may be refunded once a replacement owner is secured, or immediately if the league does not launch.
- After startup draft order is randomized: startup payments are locked and no refund is owed because the league structure and pick market have already been affected.
Future-year refunds
A future-year payment may be refunded only if all of the following are true:
- The manager has not traded any picks from that future season
- The manager has not received assets in reliance on being paid for that future season
- The commissioner has not yet opened that future league year’s rookie draft process
- A replacement or clean exit can be completed without harming league integrity
Otherwise, prepaid funds stay attached to the franchise and may be used to secure a replacement owner.
13) Orphan and replacement-owner policy
Grounds for replacement
- Non-payment
- Abandonment
- Repeated failure to set a legal lineup
- Collusion
- Abusive conduct
- Repeated rules violations
- Conduct that materially harms league integrity
What happens to a departing team
- The franchise remains in the league
- The roster, picks, FAAB, and payment status stay with the franchise
- The commissioner controls the replacement process
Managers do not have the right to privately sell or assign their team to a replacement owner without commissioner approval.
Prepaid dues and orphans
Any locked prepaid dues stay with the franchise, not the departing manager. Those funds may be used to help recruit a replacement owner.
Replacement incentives
- The replacement owner may inherit the roster as-is
- All picks and obligations stay as-is
- Any prepaid future dues attached to the team stay with the franchise
There is no guarantee of any additional orphan discount beyond what is already attached to the franchise.
Temporary orphan management
If a franchise becomes vacant during the season, the commissioner may freeze trading for that team, set a good-faith legal lineup to preserve league integrity, and continue searching for a replacement owner.
A vacant team will not be used for strategic trading.
14) Anti-tanking and lineup integrity policy
Core principle
Because regular-season record affects lottery tiers, and non-playoff teams can also earn bonus lottery balls through offseason events, lineup integrity matters for the full season.
Lottery system interaction
The league uses a weighted rookie lottery and offseason bonus lottery balls to reduce incentives for bad-faith tanking. Managers are free to build weak rosters if they choose, but they must still submit real lineups.
What is allowed
- Rebuild
- Trade veterans for picks
- Prioritize youth
- Make long-term roster decisions
- Manage risk however you choose within the rules
What is not allowed
- Intentionally leave open starting spots
- Start players who are out, inactive, suspended, or on bye when legal alternatives exist
- Bench clearly superior active options solely to manipulate weekly results in bad faith
- Abuse taxi or IR rules to distort competition
- Stop setting lineups because you are out of contention
Because Dynasty X awards both playoff spots and a regular-season points prize, lineup integrity matters for the full season.
Commissioner enforcement
If a manager sets or leaves an obviously non-competitive lineup, the commissioner may require a correction before kickoff or, if the manager is nonresponsive, substitute the highest-projected reasonable legal option from that roster.
This is an integrity tool, not a start/sit service. The commissioner will not police ordinary good-faith lineup judgment between reasonable active choices.
Penalties
- Warning
- $25 FAAB penalty
- Additional $50 FAAB penalty and/or temporary trade freeze
- Removal from the league
The commissioner may skip steps for egregious or repeated misconduct.
15) Conduct and activity expectations
Dynasty X is built for active, serious players.
Managers are expected to
- Stay reasonably responsive
- Pay on time
- Set legal lineups
- Monitor league announcements
- Act in good faith
Unacceptable conduct includes
- Collusion
- Abuse or harassment
- Repeated ghosting
- Bad-faith rule manipulation
- Conduct that damages the league’s ability to operate cleanly
The commissioner may remove a manager whose behavior makes the league materially harder to run.
16) Commissioner authority
The commissioner’s job
- Maintain clarity
- Protect league integrity
- Enforce payment discipline
- Make timely rulings
- Apply consistent enforcement
Scope of authority
- Interpret this constitution in good faith
- Correct obvious administrative errors
- Enforce payment and lineup rules
- Replace managers when necessary
- Pause league activity for platform or integrity issues
- Publish calendars, deadlines, and procedures consistent with this constitution
Limits on authority
The commissioner may not make hidden rules.
The commissioner may not make material in-season changes to scoring, payouts, lineup structure, or rookie-order principles after the season has begun, except to correct an obvious written or platform error.
Commissioner-run product model
Dynasty X is not governed by league vote.
Material future-season changes may be made by the commissioner in the offseason, but they must be announced before the next applicable payment deadline. That keeps the league stable, standardized, and transparent.
17) Rule proposal and voting process
Dynasty X uses commissioner administration with formal league voting on future rule changes.
Who may submit a proposal
A formal proposal may be submitted by:
- the commissioner
- any current team owner in good standing
A proposal should be stated clearly enough that it can be voted on as written.
When proposals may be submitted
Rule proposals may be submitted during the offseason.
Material competitive rule changes will not be proposed, voted on, or adopted after the league year has begun, except to correct an obvious platform error or written error.
Proposal timeline
- Proposal phase – A manager or the commissioner submits a written rule proposal.
- Review phase – The commissioner posts the proposal to the league and opens a discussion period.
- Voting phase – After discussion, the proposal is put to an official league vote.
- Adoption phase – If the proposal receives the required approval threshold, it is adopted for the next applicable league year.
Voting threshold
To pass, a rule proposal requires the affirmative vote of at least 7 of the league’s 10 teams.
How voting works
- each franchise receives one vote
- votes must be submitted by the posted deadline
- abstentions, non-responses, or missed votes count as not approving the proposal
- a proposal passes only if it reaches 7 yes votes by the deadline
Commissioner role
The commissioner is responsible for:
- confirming that proposals are written clearly
- posting proposals for league review
- setting the discussion and voting timeline
- collecting and recording votes
- publishing the official result
- updating the constitution when a proposal passes
Scope of rule voting
League voting may be used for:
- new league rules
- amendments to existing rules
- future-season format changes
- governance resolutions
League voting may not be used to overturn:
- individual commissioner enforcement decisions made under the current constitution
- confirmed lineup rulings
- finalized trades
- completed draft results
- completed game or playoff outcomes
Unless otherwise stated in the approved proposal, any passed rule change takes effect beginning with the next league year.
18) Rule changes and future seasons
In-season rule stability
Once a league year begins, material competitive rules for that season are locked.
Offseason changes
Any material future-season changes will be made in the offseason only, announced clearly, and applied prospectively, not retroactively. Administrative clarifications that do not materially change league structure may be made whenever needed.
19) Acceptance of rules
By joining Dynasty X, remaining in the league, making trades, or participating in the startup or rookie draft, each manager agrees to this constitution and all posted Dynasty X operating policies.
Participation means acceptance.
Dynasty X • Official Constitution Page
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